Wissenswertes zu Mah Jong. Spiele aus dem fernen Osten, sind weltweit bekannt. Das Online Spiel Mah Jong (oder Mah Jongg) ist die Umsetzung eines alten. Download this amazing Mah Jong Classic game. You can choose to play with many different tile, many different backgrounds, change the. Philos - Mah Jongg, Designbox, mit arabischen Zeichen, Strategiespiel bei coachangelboots.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte.
Mah Jong ClassicDer Name „Mah-Jongg“ (auch Mahjongg oder Mahjong) bezeichnet dabei den Hanfsperling, eine Vogelart, die einen der traditionellen Spielsteine ziert. Seit. Mah jongBett - yoru. B. x H. x T. cm. Design Hans Hopfer & Marco Fumagalli. Dieses Bett basiert folgt. Download this amazing Mah Jong Classic game. You can choose to play with many different tile, many different backgrounds, change the.
H Jong How to play mahjong VideoBRONZE FS - 57 kg: V. LEBEDEV (RUS) df. H. JONG (PRK), 3-0 Mahjong Real. Mahjong Solitaire Sounds. Japan Castle Mahjong. Mah-Jongg, auch Mahjongg oder Mahjong genannt, ist ein altes chinesisches Spiel für vier Personen. Mah-Jongg (Audio-Datei / Hörbeispiel anhören), auch Mahjongg oder Mahjong (chinesisch 麻將 / 麻将, Pinyin májiàng, Jyutping maa4zoeng3 Audio-Datei /. Das alte chinesische Brettspiel Mah Jongg wird heute meist MahJong oder Mahjongg genannt. Ziel des Spiels MahJong ist es, alle Spielsteine paarweise. Der Name „Mah-Jongg“ (auch Mahjongg oder Mahjong) bezeichnet dabei den Hanfsperling, eine Vogelart, die einen der traditionellen Spielsteine ziert. Seit. This is the Looney Tunes Mahjong. Retrieved 7 September Hand is made of Chows, Pongs and the eyes of circles. Sloper, Tom. These animal tiles are used in Thailand, Malaysia, Singapore and local variations. To win this game, you need H Jong find all the candy before the time is Tipico Gründer. A high-scoring hand formed using only circles, known as a pure hand. A common scoring limit is 64 points, which Tipico Neues Casino the highest base points doubled twice. Once the Pos Bumper round is completed, a second round begins Disco Inferno Wrestler South as the prevailing wind, and so on. The ban on gambling after the founding of the People's Republic in led to a decline in playing. In the case of double throws, the player of the chosen wall makes the second throw.
That will add 60 seconds to your time! Shuffle Cancel. What do you want to do? For example, if four tiles of the same class lay on top of each other, they block each other and the deal cannot be solved.
This version of Mahjong online, in addition to the traditional difficulty level, also contains 10 difficulty levels whose deals are always solvable.
Some layouts by their nature do not have easy or hard deals. In such cases, some difficulty levels are unavailable.
There are two game modes available: with convenience features and without them. Enabling convenience features allows user to undo, see hints, and shuffle tiles remaining on the board if there are no more moves available.
Game statistics are kept separately for these two game modes. In order to see appropriate stats, the user has to select the appropriate game mode.
FluffyStuff glyphs have been created by FluffyStuff and are available under the Creative Commons license.
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How you found the violation and any other useful info. Submit Cancel. System Requirements Minimum Your device must meet all minimum requirements to open this product OS Windows 10 version Recommended Your device should meet these requirements for the best experience OS Windows 10 version Open in new tab.
Sign me up Stay informed about special deals, the latest products, events, and more from Microsoft Store. Mahjong Tower is a puzzle game based on a classic Chinese majong game.
The objective is to remove all the tiles from the board. Another twist to the classic Mah Jongg puzzle game. As table rules add a large amount of flexibility for players, they can choose to disregard the rule of extra hands and pass on the dealership regardless of who wins or if it results in a goulash hand.
This puts a maximum estimated limit on the game duration and provides some amount of predictability. Players may agree on table rules if the pace of the game is brisk or leisurely.
For brisk games players may agree that a couple seconds after a discard are allowed for a "window of opportunity" before the next player picks up from the wall.
Usually it is agreed once the next player has waited the duration of the "window of opportunity" and draws a tile from the wall, the previous discard is lost and cannot be claimed.
Old Hong Kong scoring is relatively simple. There is only one winner or if there is a draw the hand is replayed.
The winner must have a legal hand that meets the minimum faan points agreed to in advance not including any bonus points.
Only the winner scores, the other players pay the winner various sums. After each hand ends, the winner counts all of his or her faan points. A concealed meld is one that contains no tiles stolen from another players discard.
A concealed hand is one made up of only concealed melds. Many variations distinguish between a concealed hand winning from the wall and a semi concealed hand the last tile is a stolen discard.
In most mahjong variations having a concealed hand can be valuable in scoring. Concealed hands only the case with a few limit hands or half-limit hands thirteen orphans, heavenly gates, four concealed pongs as well as a complete hand seven pairs and over several melds three concealed pongs.
A winning hand must include an agreed minimum amount of faan value often 3. Some examples of scoring include:. The losers pay the winning player points based on several criteria and depending on whether the game is for fun or for money.
How points are reckoned is agreed by players beforehand. For example, they can keep a tally, exchange chips or pay one another with money. The faan value of a hand is converted into base points which are then used to calculate the points the losers pay the winner.
The table is progressive, doubling the number of base points when reaching a certain faan point target. This table is based on play where 3 faan is the minimum needed in order to win with a legal hand.
If a player has 3 faan then his hand is worth one base point. A winning hand with 9 faan is worth four base points. Losing players must give the winning player the value of these base points.
The following special cases result in doubled base points:. If two of these criteria apply to any player, he must double and then redouble the points owed to the winner.
Hong Kong Mahjong is essentially a payment system of doubling and redoubling where winning from the wall adds great value to the final payment and where the dealer is highly rewarded or penalised if they win or lose.
In Hong Kong Mahjong there are a series of "limit hands". These are exceptional hands, difficult to obtain and are very valuable in point scoring.
As many table rules put a limit on the number of points a winners hand can score, full limit hands score that maximum. Table rules dictate if these rare and special hands are allowed, which ones, and the limit for scoring.
A common scoring limit is 64 points, which is the highest base points doubled twice. A winner receives the scoring limit from each player without any doubling.
Some limit hands by necessity must be completely concealed not discards used or semi-concealed the only discard used is the one needed to go mahjong.
This includes the 13 orphans, 4 concealed pongs, heavenly hand and earthly hand. It is usually expected that the heavenly gates hand be concealed or semi-concealed.
As for the dragon limit hands and the great winds, table rules dictate if the hand must be concealed or not. Some table rules claim that a semi-concealed hand winning from a discard scores a half-limit.
Some groups also play with the "great Flowers" rule. If a player picks up all four Flowers and all four Seasons during their hand, they instantly win the hand and receive the maximum points from all of the players.
This is exceptionally rare. Variations may have far more complicated scoring systems, add or remove tiles, and include far more scoring elements and limit hands.
In many places, players often observe one version and are either unaware of other variations or claim that different versions are incorrect. In mainland China alone, there are over thirty variants.
Three-player Mahjong or 3- ka is a simplified three-person Mahjong that involves hands of 13 tiles with a total of 84 tiles on the table and may use jokers depending on the variation.
Any rule set can be adapted for three players; however, this is far more common and accepted in Japan, Korea, Malaysia and the Philippines.
It usually eliminates one suit entirely, or tiles 2—8 in one suit leaving only the terminals. It needs fewer people to start a game and the turnaround time of a game is short—hence, it is considered a fast game.
In some versions there is a jackpot for winning in which whoever accumulates a point of 10 is considered to hit the jackpot or whoever scores three hidden hands first.
The Malaysian and Korean versions drop one wind and may include a seat dragon. Mahjong tables are square and small enough to be within arm's length of all equipment.
The edges are raised to prevent tiles from sliding off and the surface is covered in felt to limit wear on the tiles. Automatic dealing tables, often used for high stakes playing and tournaments, are able to shuffle tiles, build walls, and randomize dice.
It is an elaborate device built into a table which uses two alternating sets of tiles. It prepares one wall while the players play one hand. After the hand is finished the tiles are dropped into the table and a new wall raises upwards.
In theory the table should avoid cheating by stacking the deck and or using loaded dice. There are variations that feature specific use of tiles.
Some three-player versions remove the North Wind and one Chinese provincial version has no Honors. Korean Mahjong removes the bamboo suit or at least its numbers 2—8 so that terminals can be used.
Japanese Mahjong rarely uses Flowers or Seasons. Some mahjong variants accept wildcard tiles. The wildcard tiles are decided at the beginning of the game by choosing one random tile.
The wild card could be the immediately following tile on the wall, after distributing tiles to all players, or it could also be separately decided by a dice throw.
Wildcard tiles can't be discarded and can only replace tiles in Chows. Wildcard tiles cannot replace tiles in Pongs and Kongs. For example, if a character 4 is chosen, then character 4 and the next sequential tile, character 5, can be used as wild cards in this round.
When the wildcard indicator is chosen and exposed, only 3 tiles remain of the same denomination, so the next tile in the suit will also be used as a wildcard, adding to 7 wildcard tiles for 4 players.
Also, if a tile numbered 9 is the indicator, the suits circle back to 1, after 9. Thus, the number 9 and 1 are wild cards.
A feature of several variations of Mahjong, most notably in American mahjong, is the notion of some number of Joker tiles.
They may be used as a wild card: a substitute for any tile in a hand, or, in some variations, only tiles in melds. Another variation is that the Joker tile may not be used for melding.
Depending on the variation, a player may replace a Joker tile that is part of an exposed meld belonging to any player with the tile it represents.
Rules governing discarding Joker tiles also exist; some variations permit the Joker tile to take on the identity of any tile, and others only permit the Joker tile to take on the identity of the previously discarded tile or the absence of a tile, if it is the first discard.
Joker tiles may or may not affect scoring, depending on the variation. Some special hands may require the use of Joker tiles for example, to represent a "fifth tile" of a certain suited or honor tile.
A classic version of the game with tiles arranged in 5 layers and a set-up.. Mahjong Conn. Every level in Mahjong Connect is a new challenge as you clear the board..